Wilden Battlemind


Peidmondar, level 4 Wilden, Battlemind Psionic Study: Battle Resilience Hardy Form: Hardy Form Will

FINAL ABILITY SCORES Str 11, Con 21, Dex 10, Int 8, Wis 16, Cha 12.

STARTING ABILITY SCORES Str 11, Con 18, Dex 10, Int 8, Wis 13, Cha 12.

AC: 20 Fort: 17 Reflex: 13 Will: 18 HP: 54 Surges: 14 Surge Value: 13

TRAINED SKILLS Heal +10, Insight +10, Endurance +12

UNTRAINED SKILLS Acrobatics +2, Arcana +1, Bluff +3, Diplomacy +3, Dungeoneering +5, History +1, Intimidate +3, Nature +7, Perception +5, Religion +1, Stealth +4, Streetwise +3, Thievery +2, Athletics +2

FEATS Level 1: Deceptive Mind Level 2: Improved Aspect of Nature Level 4: Punishing Spike

POWERS Battlemind at-will 1: Iron Fist Battlemind at-will 1: Bull’s Strength Battlemind daily 1: Aspect of Elevated Harmony Battlemind utility 2: Telepathic Challenge Battlemind at-will 3: Spectral Legion

ITEMS Scale Armor, Scimitar, Adventurer’s Kit, Light Shield, Hand Crossbow, Crossbow Bolts (20)


Peidmondar (Pēd-mŭn-där) – emerged from the dying plant life at the edges of the defilement. With instinctive purpose, Peidmondar searches the Fayhollow for meaning and to protect the natural world from a threat that is felt in the back of the collective Wilden mind. As far as the location of where Peidmondar entered this world, it is unknown and maybe the reason for his purpose and existence.

Appearance: Often mistaken for a ranger, Peidmondar wears a cloak to mask his fey origin, armor and weapons beneath.


Bloodlines of Fate Mehtul